4-12-26 Great Strides
- Apr 13
- 2 min read
This week, we had a lot planned out, and I believe we achieved all of what we set out to do! We also had our meeting with a stakeholder in self-defense, and learned quite a bit from her -- it allowed us some new insights into what we wanted to do with the project. To sum up, we added a new minigame, added some interesting functionality to the ones we had, and generally polished the app.
Stakeholder Meeting
During the stakeholder meeting, we identified a few key points that we wanted to apply to our project:
When boxing, it's important to be accurate in the places you hit -- if you strike the head, it will have a much different effect than striking at the feet.
In a real fight, there are many legal responsibilities that one has, including reporting it to local law enforcement! We were thinking about including an informational blurb into our project about this.
She wanted us to think about movement, possibly the way the user is moving the rest of their body in relation to their hands.
She wanted us to also note that the best self-defense is the prevention of a fight. The way you can do this is to have good spatial awareness, so we wanted to add a minigame to reflect this.
Implementations
We did quite a bit this week! Our changes are:
Added 3 rounds (and sounds depending on the round) and a scoreboard (that blinks a little and disappears when the game is over) to the reflex training minigame
Added textboxes in various places that follow the player and disappear if the player is too far
Added "sections" to the punching bag that allows us to detect which area the player is hitting the bag in
Added an activation for a punching bag minigame that initiates a voice overlay telling the player where to punch, and buzzer sounds if the player is incorrect in the area or hand they used to strike
Added an environment to the reflex training minigame
Added a spatial awareness/dodging minigame
Added a safety disclaimer at the start of the program (there were too many close calls with the Duderstadt monitors)
Added an "exit" button to the reflex training minigame
Changed the physics on the punching bag to make it feel better to punch
Overhauled the website
We're excited to keep moving forward with the project. Next week, we want to polish it until it shines!
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